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| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/MLDeformer/Source/MLDeformer/Public/MLDeformerComponent.h |
Include |
#include "MLDeformerComponent.h" |
UCLASS(Blueprintable, ClassGroup=Component, BlueprintType, Meta=(BlueprintSpawnableComponent))
class UMLDeformerComponent : public UActorComponent
The ML mesh deformer component. This works in combination with a MLDeformerAsset and SkeletalMeshComponent. The component will perform runtime inference using the network trained in the asset.
Name | Description | |
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UMLDeformerComponent ( |
Name | Description | ||
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UMLDeformerA... |
GetDeformerAsset() |
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const FMLDef... |
GetDeformerInstance() |
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FMLDeformerI... |
GetDeformerInstance() |
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float |
GetVertexDeltaMultiplier() |
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SetDeformerAsset ( |
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SetupComponent ( |
Configure MLDeformerComponent with an MLRigDeformerAsset (network + parameters). |
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SetVertexDeltaMultiplier ( |