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| UObjectBase
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Module |
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Header |
/Engine/Plugins/AI/MassAI/Source/MassAIBehavior/Public/MassComponentHitSubsystem.h |
Include |
#include "MassComponentHitSubsystem.h" |
UCLASS()
class UMassComponentHitSubsystem : public UTickableWorldSubsystem
Subsystem that keeps track of the latest component hits and allow mass entities to retrieve and handle them
Name | Description | ||
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AgentSubsystem |
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ComponentToEntityMap |
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EntityToComponentMap |
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HitResults |
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SignalSubsystem |
Name | Description | ||
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const FMassH... |
GetLastHit ( |
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OnHitCallback ( |
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RegisterForComponentHit ( |
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UnregisterForComponentHit ( |
Name | Description | ||
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Deinitialize() |
Implement this for deinitialization of instances of the system |
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Initialize ( |
USubsystem implementation Begin. |
Name | Description | ||
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GetStatId() |
Return the stat id to use for this tickable |
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Tick ( |
Pure virtual that must be overloaded by the inheriting class. |