UMassAgentComponent::OnRegister

Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called.

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Override Hierarchy

UActorComponent::OnRegister()

UMassAgentComponent::OnRegister()

References

Module

MassActors

Header

/Engine/Plugins/Runtime/MassGameplay/Source/MassActors/Public/MassAgentComponent.h

Include

#include "MassAgentComponent.h"

Source

/Engine/Plugins/Runtime/MassGameplay/Source/MassActors/Private/MassAgentComponent.cpp

Syntax

virtual void OnRegister()

Remarks

Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called.