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Module |
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Header |
/Engine/Plugins/Runtime/MassGameplay/Source/MassCommon/Public/MassCommonTypes.h |
Include |
#include "MassCommonTypes.h" |
USTRUCT()
struct FMassInt16Real10
Float encoded in int16, 10cm accuracy.
Name | Description | ||
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Value |
Name | Description | |
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FMassInt16Real10() |
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FMassInt16Real10 ( |
Name | Description | ||
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operator!= ( |
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operator< ( |
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operator<= ( |
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operator== ( |
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operator> ( |
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operator>= ( |
Name |
Description |
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Scale |