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| FCommandBufferEntryBase
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Module |
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Header |
/Engine/Plugins/Runtime/MassEntity/Source/MassEntity/Public/MassCommandBuffer.h |
Include |
#include "MassCommandBuffer.h" |
USTRUCT()
struct FCommandAddFragment : public FCommandBufferEntryBase
Command dedicated to add a new fragment to an existing entity
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UScriptStruct &... |
StructParam |
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FCommandAddFragment() |
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FCommandAddFragment ( |
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AppendAffectedEntitesPerType ( |
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Execute ( |
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Description |
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Type |