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Module |
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Header |
/Engine/Plugins/Runtime/MassEntity/Source/MassEntity/Public/MassEntitySettings.h |
Include |
#include "MassEntitySettings.h" |
USTRUCT()
struct FMassProcessingPhaseConfig
Name | Description | ||
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Description |
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OffGameThreadGroupNames |
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TSubclassOf< UM... |
PhaseGroupClass |
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PhaseName |
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PhaseProcessor |
This processor is available only in editor since it's used to present the user the order in which processors will be executed when given processing phase gets triggered |
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ProcessorCDOs |