UMassProcessor_UpdateDebugVis::Execute

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References

Module

MassGameplayDebug

Header

/Engine/Plugins/Runtime/MassGameplay/Source/MassGameplayDebug/Public/DebugVisLocationProcessor.h

Include

#include "DebugVisLocationProcessor.h"

Source

/Engine/Plugins/Runtime/MassGameplay/Source/MassGameplayDebug/Private/DebugVisLocationProcessor.cpp

Syntax

virtual void Execute
(
    UMassEntitySubsystem & EntitySubsystem,
    FMassExecutionContext & Context
)