Choose your operating system:
Windows
macOS
Linux
| FReplicatedAgentBase
|
Module |
|
Header |
/Engine/Plugins/Runtime/MassGameplay/Source/MassReplication/Public/MassReplicationTypes.h |
Include |
#include "MassReplicationTypes.h" |
USTRUCT()
struct FReplicatedAgentBase
Name | Description | |
---|---|---|
|
FReplicatedAgentBase() |
|
|
FReplicatedAgentBase ( |
Name | Description | ||
---|---|---|---|
|
FMassNetwork... |
GetNetID() |
|
|
FMassEntityT... |
GetTemplateID() |
|
|
SetNetID ( |
||
|
SetTemplateID ( |