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| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassVisualizer.h |
Include |
#include "MassVisualizer.h" |
UCLASS(NotPlaceable, Transient)
class AMassVisualizer : public AActor
Actor holding the mass visual component responsible to handle the representation of the mass agent as the static mesh instances There may be a separate instance of these for different types of Agents (Cars, NPC's etc)
Name | Description | ||
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|
VisComponent |
Name | Description | |
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AMassVisualizer() |
Name | Description | ||
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|
UMassVisuali... |
GetVisualizationComponent() |
Visualization component is garantee to exist if this class is created |