AMassVisualizer

Actor holding the mass visual component responsible to handle the representation of the mass agent as the static mesh instances There may be a separate instance of these for different types of Agents (Cars, NPC's etc)

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Inheritance Hierarchy

References

Module

MassRepresentation

Header

/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassVisualizer.h

Include

#include "MassVisualizer.h"

Syntax

UCLASS(NotPlaceable, Transient)
class AMassVisualizer : public AActor

Remarks

Actor holding the mass visual component responsible to handle the representation of the mass agent as the static mesh instances There may be a separate instance of these for different types of Agents (Cars, NPC's etc)

Variables

Name Description

Protected variable UProperty

UMassVisualizat...

 

VisComponent

Constructors

Name Description

Public function

AMassVisualizer()

Functions

Name Description

Public function Const

UMassVisuali...

 

GetVisualizationComponent()

Visualization component is garantee to exist if this class is created