ERepresentationType

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macOS

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References

Module

MassRepresentation

Header

/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationTypes.h

Include

#include "MassRepresentationTypes.h"

Syntax

enum ERepresentationType
{
    HighResSpawnedActor,
    LowResSpawnedActor,
    StaticMeshInstance,
    None,
}

Values

Name

Description

HighResSpawnedActor

LowResSpawnedActor

StaticMeshInstance

None