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Module |
|
Header |
/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationTypes.h |
Include |
#include "MassRepresentationTypes.h" |
enum ERepresentationType
{
HighResSpawnedActor,
LowResSpawnedActor,
StaticMeshInstance,
None,
}
Name |
Description |
---|---|
HighResSpawnedActor |
|
LowResSpawnedActor |
|
StaticMeshInstance |
|
None |