Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationTypes.h |
Include |
#include "MassRepresentationTypes.h" |
void AddBatchedTransform
(
const int32 InstanceId,
const FTransform & Transform,
const FTransform & PrevTransform,
const float LODSignificance,
const float PrevLODSignificance
)