FMassInstancedStaticMeshInfo::ShouldUseTransformOffset

Whether or not to transform the static meshes if not align the mass agent transform

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References

Module

MassRepresentation

Header

/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationTypes.h

Include

#include "MassRepresentationTypes.h"

Syntax

bool ShouldUseTransformOffset() const

Remarks

Whether or not to transform the static meshes if not align the mass agent transform