FMassInstancedStaticMeshInfo::WriteCustomDataFloatsAtStartIndex

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References

Module

MassRepresentation

Header

/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationTypes.h

Include

#include "MassRepresentationTypes.h"

Syntax

void WriteCustomDataFloatsAtStartIndex
(
    int32 StaticMeshIndex,
    const TArrayView< float > & CustomFloats,
    const float LODSignificance,
    const int32 FloatsPerInstance,
    const int32 FloatStartIndex,
    const float PrevLODSignificance
)