FMassLODSignificanceRange::AddBatchedTransform

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References

Module

MassRepresentation

Header

/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationTypes.h

Include

#include "MassRepresentationTypes.h"

Source

/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Private/MassVisualizationComponent.cpp

Syntax

void AddBatchedTransform
(
    const int32 InstanceId,
    const FTransform & Transform,
    const FTransform & PrevTransform,
    const TArray< uint32 > & ExcludeStaticMeshRefs
)