FMassLODSignificanceRange::WriteCustomDataFloatsAtStartIndex

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References

Module

MassRepresentation

Header

/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationTypes.h

Include

#include "MassRepresentationTypes.h"

Source

/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Private/MassVisualizationComponent.cpp

Syntax

void WriteCustomDataFloatsAtStartIndex
(
    int32 StaticMeshIndex,
    const TArrayView< float > & CustomFloats,
    const int32 FloatsPerInstance,
    const int32 StartIndex,
    const TArray< uint32 > & ExcludeStaticMeshRefs
)