Choose your operating system:
Windows
macOS
Linux
| FMassTag
|
Module |
|
Header |
/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationProcessor.h |
Include |
#include "MassRepresentationProcessor.h" |
USTRUCT()
struct FMassRepresentationDefaultDestructorTag : public FMassTag