FMassRepresentationFragment

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Inheritance Hierarchy

FMassFragment

FMassRepresentationFragment

References

Module

MassRepresentation

Header

/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationFragments.h

Include

#include "MassRepresentationFragments.h"

Syntax

USTRUCT()
struct FMassRepresentationFragment : public FMassFragment

Variables

Name Description

Public variable

FMassActorSpawn...

 

ActorSpawnRequestHandle

Public variable

ERepresentation...

 

CurrentRepresentation

Public variable

int16

 

HighResTemplateActorIndex

Public variable

int16

 

LowResTemplateActorIndex

Public variable

float

 

PrevLODSignificance

Value scaling from 0 to 3, 0 highest LOD we support and 3 being completely off LOD

Public variable

ERepresentation...

 

PrevRepresentation

Public variable

FTransform

 

PrevTransform

Public variable

int16

 

StaticMeshDescIndex