Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassUpdateISMProcessor.h |
Include |
#include "MassUpdateISMProcessor.h" |
USTRUCT()
struct FMassUpdateISMConfig
Name | Description | ||
---|---|---|---|
|
EntityQuery |
||
|
RepresentationSubsystem |
A cached pointer to the representation subsystem |
|
|
TSubclassOf< UM... |
RepresentationSubsystemClass |
To specify a different MassRepresentationSubsystem, otherwise leave it null to use the default one |
|
TagFilter |
Component Tag that will be used to associate Update ISM config |