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Module |
|
Header |
/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationUtils.h |
Include |
#include "MassRepresentationUtils.h" |
namespace UE
{
namespace MassRepresentation
{
EMassVisibility UE::MassRepresentation::GetVisibilityFromArchetype
(
const FMassExecutionContext & Context
)
}
}