UMassRepresentationFragmentDestructor

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Inheritance Hierarchy

References

Module

MassRepresentation

Header

/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationProcessor.h

Include

#include "MassRepresentationProcessor.h"

Syntax

UCLASS()
class UMassRepresentationFragmentDestructor : public UMassFragmentDeinitializer

Variables

Name Description

Protected variable

FMassEntityQuer...

 

EntityQuery

Protected variable UProperty Transient

UMassRepresenta...

 

RepresentationSubsystem

A cache pointer to the representation subsystem

Constructors

Functions

Name Description

Protected function Virtual

void

 

ConfigureQueries()

Protected function Virtual

void

 

Execute

(
    UMassEntitySubsystem& EntitySubsys...,
    FMassExecutionContext& Context
)

Overridden from UMassProcessor

Name Description

Protected function Virtual

void

 

Initialize

(
    UObject& Owner
)