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| UObjectBase
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Module |
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Header |
/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationProcessor.h |
Include |
#include "MassRepresentationProcessor.h" |
UCLASS()
class UMassRepresentationFragmentDestructor : public UMassFragmentDeinitializer
Name | Description | ||
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EntityQuery |
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RepresentationSubsystem |
A cache pointer to the representation subsystem |
Name | Description | |
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UMassRepresentationFragmentDestructor() |
Name | Description | ||
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ConfigureQueries() |
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Execute ( |
Name | Description | ||
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Initialize ( |