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Module |
|
Header |
/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationProcessor.h |
Include |
#include "MassRepresentationProcessor.h" |
Source |
/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Private/MassRepresentationProcessor.cpp |
FMassVisualizationChunkFragment & UpdateChunkVisibility
(
FMassExecutionContext & Context
) const
Updates chunk visibility info for later chunk logic optimization
The visualization chunk fragment
Parameter |
Description |
---|---|
Context |
of the execution from the entity sub system |