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Module |
|
Header |
/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationSubsystem.h |
Include |
#include "MassRepresentationSubsystem.h" |
Source |
/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Private/MassRepresentationSubsystem.cpp |
bool IsCollisionLoaded
(
const FName TargetGrid,
const FTransform & Transform
) const