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Module |
|
Header |
/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationSubsystem.h |
Include |
#include "MassRepresentationSubsystem.h" |
Source |
/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Private/MassRepresentationSubsystem.cpp |
void ReleaseAllResources()
Release all references to static meshes and template actors Use with caution, all entities using this representation subsystem must be destroy otherwise they will point to invalid resources