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Module |
|
Header |
/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationSubsystem.h |
Include |
#include "MassRepresentationSubsystem.h" |
Source |
/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Private/MassRepresentationSubsystem.cpp |
bool ReleaseTemplateActorOrCancelSpawning
(
const FMassEntityHandle MassAgent,
const int16 TemplateActorIndex,
AActor * ActorToRelease,
FMassActorSpawnRequestHandle & SpawnRequestHandle
)
Release an actor or cancel its spawning if it is matching the TemplateActorIndex
True if actor was released or spawning request was canceled
Parameter |
Description |
---|---|
MassAgent |
is the handle to the associated mass agent |
TemplateActorIndex |
is the template type of the actor to release in case it was successfully spawned |
ActorToRelease |
is the actual actor to release if any |
SpawnRequestHandle |
[IN/OUT] previously requested spawn, gets invalidated as a result of this call. |