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| UMassVisualizationLODProcessor::Execute()
|
Module |
|
Header |
/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassVisualizationLODProcessor.h |
Include |
#include "MassVisualizationLODProcessor.h" |
Source |
/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Private/MassVisualizationLODProcessor.cpp |
virtual void Execute
(
UMassEntitySubsystem & EntitySubsystem,
FMassExecutionContext & Context
)
Execution method for this processor
Parameter |
Description |
---|---|
EntitySubsystem |
is the system to execute the lambdas on each entity chunk |
Context |
is the execution context to be passed when executing the lambdas |