FMassBehaviorEntityContext

Struct to pass around the required set of information to activate a mass behavior definition on a given entity.

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References

Module

MassSmartObjects

Header

/Engine/Plugins/Runtime/MassGameplay/Source/MassSmartObjects/Public/MassSmartObjectBehaviorDefinition.h

Include

#include "MassSmartObjectBehaviorDefinition.h"

Syntax

struct FMassBehaviorEntityContext

Remarks

Struct to pass around the required set of information to activate a mass behavior definition on a given entity.

Variables

Name Description

Public variable

const FMassEnti...

 

Entity

Public variable

FMassSmartObjec...

 

SOUser

Public variable

USmartObjectSub...

 

Subsystem

Public variable

const FDataFrag...

 

TransformFragment

Constructors

Name Description

Public function

FMassBehaviorEntityContext()

Public function

FMassBehaviorEntityContext

(
    const FMassEntityHandle InEntity,
    const FDataFragment_Transform& InT...,
    FMassSmartObjectUserFragment& InSO...,
    USmartObjectSubsystem& InSubsystem
)