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Module |
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Header |
/Engine/Plugins/Runtime/MassGameplay/Source/MassSmartObjects/Public/MassSmartObjectTypes.h |
Include |
#include "MassSmartObjectTypes.h" |
USTRUCT()
struct FMassSmartObjectRequestID
Identifier associated to a request for smart object candidates. We use a 1:1 match with an FMassEntityHandle since all requests are batched together using the EntitySubsystem.
Name | Description | |
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FMassSmartObjectRequestID() |
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FMassSmartObjectRequestID ( |
Name | Description | ||
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operator FMassEntityHandle() |