UMassProcessor_SmartObjectTimedBehavior

Processor for time based user's behavior that waits x seconds then releases its claim on the object

Choose your operating system:

Windows

macOS

Linux

Inheritance Hierarchy

References

Module

MassSmartObjects

Header

/Engine/Plugins/Runtime/MassGameplay/Source/MassSmartObjects/Public/MassSmartObjectProcessor.h

Include

#include "MassSmartObjectProcessor.h"

Syntax

UCLASS()
class UMassProcessor_SmartObjectTimedBehavior : public UMassProcessor_SmartObjectBase

Remarks

Processor for time based user's behavior that waits x seconds then releases its claim on the object

Variables

Name Description

Protected variable

FMassEntityQuer...

 

EntityQuery

Constructors

Functions

Name Description

Protected function Virtual

void

 

ConfigureQueries()

Protected function Virtual

void

 

Execute

(
    UMassEntitySubsystem& EntitySubsys...,
    FMassExecutionContext& Context
)