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Module |
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Header |
/Engine/Plugins/Runtime/MassGameplay/Source/MassSpawner/Public/MassEntityTemplateRegistry.h |
Include |
#include "MassEntityTemplateRegistry.h" |
struct FMassEntityTemplateBuildContext
Name | Description | ||
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Template |
Name | Description | |
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FMassEntityTemplateBuildContext ( |
Name | Description | ||
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AddChunkFragment() |
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AddConstSharedFragment ( |
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AddFragment ( |
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AddFragment() |
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T & |
AddFragment_GetRef() |
Fragments. |
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AddSharedFragment ( |
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AddTag ( |
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AddTag() |
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AddTranslator() |
Translators. |
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GetMutableObjectFragmentInitializers() |
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FMassEntityT... |
GetTemplateID() |
Template access. |
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HasChunkFragment() |
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HasFragment() |
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HasFragment ( |
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HasSharedFragment() |
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HasTag() |