FMassEntityTemplateBuildContext::HasFragment

Choose your operating system:

Windows

macOS

Linux

References

Module

MassSpawner

Header

/Engine/Plugins/Runtime/MassGameplay/Source/MassSpawner/Public/MassEntityTemplateRegistry.h

Include

#include "MassEntityTemplateRegistry.h"

Syntax

bool HasFragment
(
    const UScriptStruct & ScriptStruct
) const