FMassEntityTemplateID

ID of the template an entity is using.

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Windows

macOS

Linux

References

Module

MassSpawner

Header

/Engine/Plugins/Runtime/MassGameplay/Source/MassSpawner/Public/MassEntityTemplate.h

Include

#include "MassEntityTemplate.h"

Syntax

USTRUCT()
struct FMassEntityTemplateID

Remarks

ID of the template an entity is using.

Variables

Name Description

Protected variable UProperty

uint32

 

Hash

Protected variable UProperty

EMassEntityTemp...

 

Type

Constructors

Name Description

Public function

FMassEntityTemplateID()

Public function

FMassEntityTemplateID

(
    uint32 InHash,
    EMassEntityTemplateIDType InType
)

Functions

Name Description

Public function Const

uint32

 

GetHash()

Public function Const

EMassEntityT...

 

GetType()

Public function

bool

 

IsValid()

Public function

void

 

SetHash

(
    uint32 InHash
)

Public function

void

 

SetType

(
    EMassEntityTemplateIDType InType
)

Public function Const

FString

 

ToString()

Operators

Name Description

Public function Const

bool

 

operator==

(
    const FMassEntityTemplateID& Other
)