FGenerateStaticMeshLODProcess_CollisionSettings

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References

Module

MeshLODToolset

Header

/Engine/Plugins/Experimental/MeshLODToolset/Source/MeshLODToolset/Public/Graphs/GenerateStaticMeshLODProcess.h

Include

#include "Graphs/GenerateStaticMeshLODProcess.h"

Syntax

USTRUCT()
struct FGenerateStaticMeshLODProcess_CollisionSettings

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta

bool

 

bPrefilterVertices

Whether to subsample input vertices using a regular grid before computing the convex hull

Public variable UProperty Category, EditAnywhere, Meta

bool

 

bSimplifyPolygons

Whether to simplify polygons used for swept convex hulls

Public variable UProperty Meta

FName

 

CollisionGroupLayerName

Transient property, not set directly by the user.

Public variable UProperty Category, EditAnywhere, Meta

EGenerateStatic...

 

CollisionType

Type of simple collision objects to produce

Public variable UProperty Category, EditAnywhere, Meta

 

EditCondition

Public variable UProperty Category, EditAnywhere, Meta

 

EditConditionHides

Target triangle count for each convex hull after simplification

Public variable UProperty Category, EditAnywhere, Meta

int

 

PrefilterGridResolution

Grid resolution (along the maximum-length axis) for subsampling before computing the convex hull

Public variable UProperty Category, EditAnywhere, Meta

EGenerateStatic...

 

SweepAxis

Which axis to sweep along when computing swept convex hulls