UDrawPolygonToolBuilder::BuildTool

Create a new instance of this builder's Tool

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

UInteractiveToolBuilder::BuildTool()

UDrawPolygonToolBuilder::BuildTool()

References

Module

MeshModelingTools

Header

/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/DrawPolygonTool.h

Include

#include "DrawPolygonTool.h"

Source

/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Private/DrawPolygonTool.cpp

Syntax

virtual UInteractiveTool * BuildTool
(
    const FToolBuilderState & SceneState
) const

Remarks

Create a new instance of this builder's Tool

Returns

a new instance of the Tool, or nullptr on error/failure

Parameters

Parameter

Description

SceneState

the current scene selection state, etc