UEditMeshPolygonsToolEdgeActions_Triangles::FillHole

Fill the adjacent hole for any selected boundary edges

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References

Module

MeshModelingTools

Header

/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/EditMeshPolygonsTool.h

Include

#include "EditMeshPolygonsTool.h"

Syntax

UFUNCTION(CallInEditor, Category=EdgeEdits, Meta=(DisplayName="Fill Hole", DisplayPriority=1))
void FillHole()

Remarks

Fill the adjacent hole for any selected boundary edges