UUVProjectionToolBuilder::CanBuildTool

Check if, given the current scene state, a new instance of this builder's Tool can be created

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Override Hierarchy

UInteractiveToolBuilder::CanBuildTool()

UUVProjectionToolBuilder::CanBuildTool()

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/UVProjectionTool.h

Include

#include "UVProjectionTool.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Private/UVProjectionTool.cpp

Syntax

virtual bool CanBuildTool
(
    const FToolBuilderState & SceneState
) const

Remarks

Check if, given the current scene state, a new instance of this builder's Tool can be created

Returns

true if a new Tool instance can be created

Parameters

Parameter

Description

SceneState

the current scene selection state, etc