EditCondition

Source mesh color texture that is to be resampled into a new texture

Choose your operating system:

Windows

macOS

Linux

Syntax

UPROPERTY(EditAnywhere, Category=BakeSources,
          Meta=(TransientToolProperty, EditCondition="SourceMesh != nullptr"))
EditCondition

Remarks

Source mesh color texture that is to be resampled into a new texture

UV channel to use for the source mesh color texture