USetCollisionGeometryToolBuilder::CanBuildTool

Check if, given the current scene state, a new instance of this builder's Tool can be created

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References

Module

MeshModelingToolsExp

Header

/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/Physics/SetCollisionGeometryTool.h

Include

#include "Physics/SetCollisionGeometryTool.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Private/Physics/SetCollisionGeometryTool.cpp

Syntax

virtual bool CanBuildTool
(
    const FToolBuilderState & SceneState
) const

Remarks

Check if, given the current scene state, a new instance of this builder's Tool can be created

Returns

true if mesh sources can be found in the active selection