USetCollisionGeometryToolBuilder::CreateNewTool

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Override Hierarchy

UMultiSelectionMeshEditingToolBuilder::CreateNewTool()

USetCollisionGeometryToolBuilder::CreateNewTool()

References

Module

MeshModelingToolsExp

Header

/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/Physics/SetCollisionGeometryTool.h

Include

#include "Physics/SetCollisionGeometryTool.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Private/Physics/SetCollisionGeometryTool.cpp

Syntax

virtual UMultiSelectionMeshEditingTool * CreateNewTool
(
    const FToolBuilderState & SceneState
) const

Returns

new Tool instance. Override this in subclasses to build a different Tool class type