FSmoothBrushOp::ApplyStamp

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Override Hierarchy

FMeshSculptBrushOp::ApplyStamp()

FSmoothBrushOp::ApplyStamp()

References

Module

MeshModelingToolsExp

Header

/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/Sculpting/MeshSmoothingBrushOps.h

Include

#include "Sculpting/MeshSmoothingBrushOps.h"

Syntax

virtual void ApplyStamp
(
    const FDynamicMesh3 * Mesh,
    const FSculptBrushStamp & Stamp,
    const TArray< int32 > & Vertices,
    TArray< FVector3d > & NewPositionsOut
)