UE::SculptFalloffs::MakeLinearBoxFalloff

Choose your operating system:

Windows

macOS

Linux

References

Module

MeshModelingToolsExp

Header

/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/Sculpting/StampFalloffs.h

Include

#include "Sculpting/StampFalloffs.h"

Syntax

namespace UE
{
    namespace SculptFalloffs
    {
        static TUniqueFunction< double(const FSculptBrushStamp &, const FVector3d &)> UE::SculptFalloffs::MakeLinearBoxFalloff()
    }
}