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Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/Sculpting/StampFalloffs.h |
Include |
#include "Sculpting/StampFalloffs.h" |
namespace UE
{
namespace SculptFalloffs
{
static TUniqueFunction< double(const FSculptBrushStamp &, const FVector3d &)> UE::SculptFalloffs::MakeRoundFalloff()
}
}