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| UMetasoundEditorGraphVertex::AddNodeHandle()
|
Module |
|
Header |
/Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Public/MetasoundEditorGraph.h |
Include |
#include "MetasoundEditorGraph.h" |
Source |
/Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Private/MetasoundEditorGraph.cpp |
virtual Metasound::Frontend::FNodeHandle AddNodeHandle
(
const FName & InNodeName,
FName InDataType
)
Adds the node handle for a newly created vertex.