UMetasoundEditorGraphMember::ConformLiteralDataType

Conforms literal object type to member's DataType

Choose your operating system:

Windows

macOS

Linux

References

Module

MetasoundEditor

Header

/Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Public/MetasoundEditorGraph.h

Include

#include "MetasoundEditorGraph.h"

Source

/Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Private/MetasoundEditorGraph.cpp

Syntax

void ConformLiteralDataType()

Remarks

Conforms literal object type to member's DataType