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| UEdGraphSchema::DroppedAssetsOnGraph()
|
Module |
|
Header |
/Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Public/MetasoundEditorGraphSchema.h |
Include |
#include "MetasoundEditorGraphSchema.h" |
Source |
/Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Private/MetasoundEditorGraphSchema.cpp |
virtual void DroppedAssetsOnGraph
(
const TArray< struct FAssetData > & Assets,
const FVector2D & GraphPosition,
UEdGraph * Graph
) const
Called when asset(s) are dropped onto a graph background.