UMetaSoundAssetSubsystem::FindObjectPathFromKey

Returns path associated with the given key (null if key is not registered with the AssetManager or was not loaded from asset)

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

IMetaSoundAssetManager::FindObjectPathFromKey()

UMetaSoundAssetSubsystem::FindObjectPathFromKey()

References

Module

MetasoundEngine

Header

/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundAssetSubsystem.h

Include

#include "MetasoundAssetSubsystem.h"

Source

/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Private/MetasoundAssetSubsystem.cpp

Syntax

virtual const FSoftObjectPath * FindObjectPathFromKey
(
    const Metasound::Frontend::FNodeRegistryKey & InRegistryKey
) const

Remarks

Returns path associated with the given key (null if key is not registered with the AssetManager or was not loaded from asset)