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| FMetasoundAssetBase::SetRegistryAssetClassInfo()
|
Module |
|
Header |
/Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundAssetBase.h |
Include |
#include "MetasoundAssetBase.h" |
void SetRegistryAssetClassInfo
(
const Metasound::Frontend::FNodeClassInfo & InClassInfo
)
Only required for editor builds. Adds metadata to properties available when the object is not loaded for use by the Asset Registry.