Choose your operating system:
Windows
macOS
Linux
| UPrimitiveComponent::GetNumMaterials()
|
Module |
|
Header |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Drawing/PointSetComponent.h |
Include |
#include "Drawing/PointSetComponent.h" |
Source |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Drawing/PointSetComponent.cpp |
virtual int32 GetNumMaterials() const
Return number of material elements in this primitive