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Name |
Description |
|
---|---|---|
|
FMaterialAssetOptions |
Options for new UMaterial asset created by Create() functions below. |
|
FMaterialAssetResults |
Output information about a newly-created UMaterial, returned by Create functions below. |
|
FStaticMeshAssetMeshes |
Set of input meshes for StaticMesh Create() functions below. |
|
FStaticMeshAssetOptions |
Options for new UStaticMesh asset created by Create() functions below. |
|
FStaticMeshResults |
Output information about a newly-created StaticMesh, returned by Create functions below. |
|
FTexture2DAssetOptions |
Options for new UTexture asset created by Create() functions below. |
|
FTexture2DAssetResults |
Output information about a newly-created UTexture2D, returned by Create functions below. |
Name |
Description |
|
---|---|---|
|
UE::AssetUtils::ECreateMaterialResult |
Result enum returned by Create() functions below to indicate succes/error conditions |
|
UE::AssetUtils::ECreateStaticMeshResult |
Result enum returned by Create functions below to indicate succes/error conditions |
|
UE::AssetUtils::ECreateTexture2DResult |
Result enum returned by Create() functions below to indicate succes/error conditions |
Name | Description | ||
---|---|---|---|
|
ECreateMater... |
UE::AssetUtils::CreateDerivedMaterialInstance ( |
Create a new UMaterialInstanceConstant Asset derived from the parent UMaterial of BaseMaterial. |
|
ECreateMater... |
UE::AssetUtils::CreateDuplicateMaterial ( |
Create a new UMaterial Asset by duplicating the parent UMaterial of BaseMaterial |
|
ECreateStati... |
UE::AssetUtils::CreateStaticMeshAsset ( |
Create a new UStaticMesh Asset based on the input Options |
|
ECreateTextu... |
UE::AssetUtils::SaveGeneratedTexture2DAsset ( |
Convert a temporary UTexture2D in the Transient package into a serialized Asset |