UCharacterMovementTrajectoryComponent::UninitializeComponent

Handle this component being Uninitialized.

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Override Hierarchy

UActorComponent::UninitializeComponent()

UCharacterMovementTrajectoryComponent::UninitializeComponent()

References

Module

MotionTrajectory

Header

/Engine/Plugins/Experimental/Animation/MotionTrajectory/Source/MotionTrajectory/Public/MotionTrajectoryCharacterMovement.h

Include

#include "MotionTrajectoryCharacterMovement.h"

Source

/Engine/Plugins/Experimental/Animation/MotionTrajectory/Source/MotionTrajectory/Private/MotionTrajectoryCharacterMovement.cpp

Syntax

virtual void UninitializeComponent()

Remarks

Handle this component being Uninitialized. Called from AActor::EndPlay only if bHasBeenInitialized is true