FAccumulatorPool

Choose your operating system:

Windows

macOS

Linux

Inheritance Hierarchy

References

Module

MovieRenderPipelineRenderPasses

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Public/MoviePipelineImagePassBase.h

Include

#include "MoviePipelineImagePassBase.h"

Syntax

struct FAccumulatorPool : public TSharedFromThis< FAccumulatorPool >

Variables

Functions

Name Description

Public function

TSharedPtr< ...

 

BlockAndGetAccumulator_GameThread

(
    int32 InFrameNumber,
    const FMoviePipelinePassIdentifier ...
)

Classes

Name

Description

Public struct

FAccumulatorInstance